Metaverse to NFTs: How fashion is doing digital product creation in 2022

The fashion industry has been making big strides in the move towards new-age technologies recently. For the past couple of years, the move to digital and/or 3D fashion products has transformed the industry, engaging everyone from fashion designers to brands.

Metaverse to NFTs: How fashion is doing digital product creation in 2022

What started as a niche movement has become an entirely new product category for fashion designers and brands. A growing number of fashion houses are learning how to leverage 3D assets and design. This innovation is allowing them to create engaging AR experiences as well as virtual stores and showrooms that can be applied in multiple spaces, both physical and virtual or even hybrid spaces.

So, what is digital product creation in fashion?

Digital product creation is the process of using technology to conceptualize, design and develop new products (3D or otherwise) for being used in a virtual environment.

Designers are embracing the remarkable potential of 3D and virtual reality. 3D technology allows designers to not just create photo-realistic digital products but also churn out more versions, quickly and easily. So much so, that fashion schools have begun adding 3D design tools like Clo-3D as important modules in their curriculum.

The industry is becoming increasingly digital, with brands such as Gucci, Louis Vuitton, Balenciaga, Nike and Ralph Lauren earning millions from digital-only products like NFTs.

What are some of the playgrounds for digital product creation?

VIDEO GAME SKINS

Video game skins have opened up a whole new category and target market for fashion brands, designers and artists. Trendsetters in the fashion industry are riding the e-sports wave by creating video game skins inspired by everything from pop culture to hot luxury items like the ‘Hermes Birkin’.

FYI, a β€˜skin’ is the appearance and/or outfit of your digital avatar in a video game. They generally serve a purely aesthetic purpose, but you’ll be surprised at how much money people are willing to shell out for these digital clothes. Turns out, people care about how they look in the virtual world just as much as (if not more) they care about their looks in the real world. Skins are estimated to be a $40 billion market according to gaming monetization firm DMarket.

So, it’s no secret that video game companies make billions of dollars every year from character skins alone. Gamers’ penchant for customizing their avatars with branded clothing has prompted big fashion brands to collaborate with gaming companies like Roblox and Epic (Fortnite x Balenciaga).

SOCIAL MEDIA CLOUT

We all know the power of social media to create, drive and kill fashion trends. Platforms like TikTok and Instagram are single-handedly responsible for giving birth to plenty of style movements. Dark academia, ballet core, Y2K era and jelly shoes are just a few that come to mind.

For social media, digital clothes seem to be a perfect match. Why buy a complete physical outfit when you only really want to post a picture of it and move on? Digital fashion could very well be the solution to the unique problem of throwaway fashion culture on social media.

Several fashion start-ups including DressX and The Fabricant have taken note of this practice and are creating digital clothes that you can β€œwear and show off” on social platforms, in video games and video calls. In 2021, during London Fashion Week, Auroboros presented a purely digital ready-to-wear collection called Biomimicry, making them the first brand to do so.

METAVERSE FASHION WEEK

Covid-19 and the pandemic that followed fashion weeks to the virtual world for several seasons. Even though the runways are back in most parts of the world, the experience has shaken the industry from its core. Many have argued that the cancellations of mega fashion weeks were a blessing in disguise.

The fashion industry’s reliance on a seasonal runway show schedule is unsustainable. Just the act of designers, models, influencers and editors traveling to multiple cities each season to see shows leaves an insane carbon footprint. Not to forget, the cost of organizing one is enough to give you pause.

Could a virtual fashion week be a better alternative? In the last couple of years, many individual brands including Mimi Wade, Mowalola and Collina Strada have experimented with the concept. And March 2022 witnessed the first edition of a proper Metaverse Fashion Week, held in Decentraland.

Giovanna Graziosi Casimiro, head of Metaverse Fashion Week said in a statement that β€˜web3 and the metaverse serve as complements to fashion activations IRL.’ Meanwhile, fashion critics say that while the first edition left a lot to be desired, there is huge potential in the future of Metaverse Fashion Weeks.

IMMERSIVE VIRTUAL STORES

In line with the popularity of virtual shows, the Metaverse is becoming a great opportunity for brands to open up their virtual storefronts. While most virtual stores in the Metaverse right now seem like a marketing and brand activation opportunity for fashion brands. Take for example Balmain’s virtual shop with loud music and avatars, or Nike’s rule-free virtual store Nikeland on Roblox.

Nonetheless, the advent of new fit and try-on technologies will ensure that virtual stores and showrooms only get more powerful with time. Virtual showrooms allow fashion brands to create immersive online shopping experiences that can be a lot more engaging than an ecommerce site. Rest assured, they will help brands increase customer engagement and boost sales.

B2B VIRTUAL SHOWROOM

Covid-19 didn’t just kill fashion shows, it also made the highly exclusive showroom appointments with buyers which was often the only chance for a brand to connect with major stockists and retailers. Meanwhile, trade shows, garment fairs and physical appointments were important for brands to get new business from brands.

While the concept of a Virtual Showroom has existed for some time, they were just not efficient enough to do the job and most buying continued to happen offline. However, a new era for B2B fashion might be here. Brands are tapping into 3D product design and high-quality video content to make virtual buying much easier!

In the same vein, WFX Virtual Showroom supports not just 2D, 3D product images, illustrations and videos but even allows brands/manufacturers to communicate directly with buyers, discuss sample iterations and place bulk orders. The WFX Showroom allows brands to integrate their PLM system and directly extract product specification sheets and other information into the showroom.

Brands can design inspirational showroom pages, create customized collections and invite each buyer through a secure link. For buyers, this means they can place orders anytime and from anywhere without spending a bomb on travel. For brands, virtual showrooms empower them with access to powerful analytics and data that is impossible to capture during physical showroom visits. They can tap into powerful metrics such as β€œclick through rate”, β€œbrowse through rates”, β€œenquiry and sample hit rates” to better plan their future lines.

In conclusion…

For the fashion industry, the shift to digital and 3D-design has opened a whole new world of business possibilities that have made designing, creating and marketing clothes easier than ever before. And if our predictions are correct, then this means fashion designers will have to adapt their roles within their companies, keeping up with new trends in fashion and technology alikeβ€”not to mention integrating these latest innovations into their daily workflow.

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About the author

Vishakha Somani

Vishakha Somani

Vishakha Somani is a Fashion Tech Analyst and Communications expert at WFX - World Fashion Exchange. She is a Fashion graduate from Polimi Italy, and has been actively reporting on the fashion industry since 2016. She's an expert in analyzing trends, market shifts and new technologies. Her work spans forecasting and research on the global luxury and retail supply chain, emerging markets, and the circular economy.

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